Poker is two games: the one you solve, and the one you feel.

Most training only teaches the first. Here you play both.

You’re responsible for what you could reasonably know — not for what was true.

Toy games

The deepest ideas, learned through the simplest games.

ONE BOTTLE · THREE CROWDS $9 $5 $2 PARK STREET OUTLET can’t walk half-looking walks for a nickel the price rides on who can walk away
Start here · Exploitation

The Thirst

Same water, same cost — but read the customer and the price triples. A crowd dying of thirst pays anything; a bargain-hunter walks for a nickel. You’re not pricing the water, you’re pricing the person — the same reason your bet is a payday to one player and a bluff to another. You play the customer, not the product.

Play The Thirst →

The book

The one nobody writes — the player’s side of the table.

The Laws of Staking — hardcover
A Beyond Range Book · Coming soon

The Laws of Staking

Skill doesn’t keep you in the staking world — power does. Fifteen laws, drawn from history, for the player who plays another man’s money. Hear Chapter Five read aloud, free — the full book is coming soon.

▶  Hear a chapter, free →

Listen

Hours of the real argument — in his voice, free.

Watch

The same ideas, talked through out loud.

Field Notes

The newsletter. Observations, questions, patterns — sent only when they’re worth sending. No spam, no funnel.